Halloween 2022 Event: Difference between revisions
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Starting on 13 October 2022, giants began spawning naturally on the server. It took some time for players to notice them, as [[44cckw]] had enabled this secretly and reduced their spawn rate drastically. This event was further escalated on 31 October, when human mobs was enabled. They spawned in large numbers all across the server, more frequently than giants, and their appearance often took players by surprise. |
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Seasonal events takes place on Betaonline. |
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==Halloween 2022== |
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===Background=== |
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[[Norbert011]] had suggested that [[44cckw]] could enable a server plugin that allowed giants and humans to spawn naturally as a temporary event at some point in time. 44cckw noted this, and took it into consideration. |
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===Gallery=== |
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[[File:Giant2.png|200px|thumb|right|[[AlphaPlayer5345]] fighting a Giant outside [[Paris]], 14 October 2022.]] |
[[File:Giant2.png|200px|thumb|right|[[AlphaPlayer5345]] fighting a Giant outside [[Paris]], 14 October 2022.]] |
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The first stage of the event included giants, who was enabled to spawn naturally on 13 October 2022. It took some time for players to notice them, as 44cckw reduced their spawn rate drastically, as to not make them too common. |
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===Second Stage=== |
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The second stage included the human mob, which was enabled on 31 October 2022. They spawned in large numbers all across the server, more frequently than giants. |
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Link to the plugin that was used: NaturalGiants for Beta 1.7.3 (CB1000/1060). |
Link to the plugin that was used: NaturalGiants for Beta 1.7.3 (CB1000/1060). |
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*[https://web.archive.org/web/20161216131825if_/http://minerealm.com/plugins/naturalgiants/NaturalGiants.jar Plugin download (CB 1000/1060).] |
*[https://web.archive.org/web/20161216131825if_/http://minerealm.com/plugins/naturalgiants/NaturalGiants.jar Plugin download (CB 1000/1060).] |
Revision as of 17:57, 7 January 2024
Starting on 13 October 2022, giants began spawning naturally on the server. It took some time for players to notice them, as 44cckw had enabled this secretly and reduced their spawn rate drastically. This event was further escalated on 31 October, when human mobs was enabled. They spawned in large numbers all across the server, more frequently than giants, and their appearance often took players by surprise.
There were several bugs with this plugin. Whenever the giants moved, they would spew thousands of lines of error messages into the server console.
Gallery
Download links
Link to the plugin that was used: NaturalGiants for Beta 1.7.3 (CB1000/1060).